Electro Havoc V2 v.0.9 released
Electro Havoc V2 » Devlog
Following some feedback from the community via the wonderful Godot Discord, I’ve addressed some bugs in the game and launched v.0.9. This version includes these fixes:
- Adjusted the collision shape of the player, bullet and enemies so there’s less getting stuck on the environment and bullets feel like they actually hit the enemy now
- Varied chase speed within a wave so enemies move at different paces
- Increased chase speed and decreased the number of enemies to improve performance
- Removed gravity from bullets so your projectiles are no longer “limp” ;)
I’m also going to look into the new 2D NavMeshes that was released with Godot 4.2 to further improve enemy pathfinding and hopefully eliminate enemies getting stuck behind walls. Look out for that in future versions!
Files
ElectroHavoc0.9.zip Play in browser
Mar 04, 2024
Electro Havoc V2
Survive the Electric Storm: Electro Havoc - Unleash Chain Reactions in this Intense Top-Down Shooter
Status | In development |
Author | Mhaddy |
Genre | Shooter |
Tags | 2D, Godot, Space, Top down shooter, Twin Stick Shooter |
More posts
- Electro Havoc V2 v.0.98 releasedMar 17, 2024
- Electro Havoc V2 v.0.95 releasedMar 10, 2024
- Electro Havoc V2 v.0.93 releasedMar 09, 2024
- Electro Havoc V2 is launched!Feb 19, 2024
Leave a comment
Log in with itch.io to leave a comment.