Electro Havoc V2 v.0.98 released


Fixed a bunch of bugs and optimizations, including:

  • Game stutters are reduced by preloading some effects on start-up (you may have seen this the first time you draw damage or destroy an enemy … there’s still work to be done here though)
  • End game lag is reduced by sequentially destroying enemies vs. all at once
  • Fixed a bug where enemies destroyed by splash damage on game end would increase your score/high-score
  • Fixed a bug where mega cannon wasn’t always damaging enemies
  • Fixed a bug where enemies colliding with you wouldn’t inflict damage because these were instanced enemies that didn’t have enemy in their body.name - so I wasn’t detecting it. Changed this call to be group-based.
  • Changed transparency of end game and game over modals to see the explosions behind the modal

Files

ElectroHavoc0.98.zip Play in browser
61 days ago

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